
 {{gold | number}}/{{maxGold | number}} 
 
| Buildings | |||
| Name | Level | Cost | |
|---|---|---|---|
| {{building.name}} | {{building.count | number}} | {{building.cost | number}} | 
| Dungeons | ||||
| Name | Level | Boss | Length | Encounter Rate | 
| {{dungeon.name}} | {{dungeon.level}} | {{bosses[dungeon.bossID].name}} | {{dungeon.steps}} | {{dungeon.encounterRate}}% | 
| {{buildings[1].name}} | ||||||
| Item Name | Description | Stock | Prod Cost (Res) | Prod Time | Sell Price (Gold) | Produce | 
 {{potion.name}} | {{potion.description}} | {{potion.count}}/{{potion.maxCount}} | {{potion.cost}} | {{potion.prodTime}} | {{potion.sellPrice}} | |
| {{acc.description}} | {{acc.count}}/{{acc.maxCount}} | {{acc.cost}} | {{acc.prodTime}} | {{acc.sellPrice}} | 
| {{buildings[3].name}} | ||||||||
| Name | Damage | Requirement | Durability | Stock | Prod Cost (Res) | Prod Time | Sell Price (Gold) | Produce | 
| {{weapon.minDamage}}-{{weapon.maxDamage}} | {{heroClass[wepclass].name}}, {{heroClass[wepclass].name}} | {{weapon.durability}} | {{weapon.count}}/{{weapon.maxCount}} | {{weapon.cost}} | {{weapon.prodTime}} | {{weapon.sellPrice | number}} | 
| {{buildings[2].name}} | ||
| Name | Cost (gold) | |
| {{blueprint.name}} | {{blueprint.cost | number}} | 
| Jobs | |
| Name | Description | 
| {{job.name}} | {{job.description}} | 
| Monsters | |||
| Name | Level | Damage | Health | 
| {{monsterL.name}} | {{monsterL.value}} | {{monsterL.minDamage}}-{{monsterL.maxDamage}} | {{monsterL.health}} | 
| Bosses | |||
| Name | Location | Damage | Health | 
| {{monsterB.name}} | {{dungeona.name}}  | {{monsterB.minDamage}}-{{monsterB.maxDamage}} | {{monsterB.health}} |